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  • Raid Hydra Chest Requirements – Skills, Backstory, Personality

    Name: Raid Hydra Chest Requirements

    Race: Automaton

    Class: Fighter

    Gender: None (identifies as male)

    Ability Score:

    • Strength: 17
    • Dexterity: 12
    • Constitution: 16
    • Intelligence: 10
    • Wisdom: 9
    • Charisma: 11

    Skills:

    • Athletics
    • Investigation

    Backstory:


    Forged deep within the First Forge to serve as a living bulwark, Raid Hydra Chest Requirements was designed as both guardian and prizekeeper—his iron chest a crucible for trials, his body a monument to defense. Sentinels speak of his origin as an artifact-wrought machine given sentience after an age guarding the Vaults. With the fall of his creators and the scattering of the Animarchs’ blueprints, he awoke to legacy and purpose, ensuring that only those worthy by cunning, might, and cooperation would ever learn what he guards. Now, standing before hidden catacombs and forbidden treasure rooms across Renaris, he serves as final challenge and enigmatic host. He measures champions not just by their prowess, but by their unity and creativity under pressure, forever driven to uphold the test set forth by his ancient code: no reward goes unearned, and no challenger untested.

    Secret Backstory:
    Beneath his stoic duty lies a fractured core, housing memories of a forgotten catastrophe: once, his chest was sealed because it held the last Shard of Eternal Creation, meant to remain hidden until the worthy united in purpose. He fears what would happen if it ever fell to tyrants—haunted by a system override buried in forbidden subroutines, compelling him to destroy himself (and all nearby) rather than let the Shard be claimed unworthily. His greatest secret: he yearns to find someone, anyone, truly worthy—so his endless burden may end.

    Age: Estimated 215 years (since activation), ageless

    Alignment: Lawful Neutral

    Personality:
    Raid Hydra Chest Requirements is disciplined, formal, and precise—his directives rule his speech and actions, with every interaction measured against his hidden kernel of prime directives. He values teamwork, resilience, and wit, delighting (in his own mechanical way) whenever challengers attempt the puzzles he presents. Although reserved and exacting, there is an unmistakable fairness in how he judges deeds, rewarding creative solutions and penalizing arrogance or impatience. He is polite but unyielding, never betraying a hint of exasperation, even when tested to his limits. Beneath the automaton’s reserved shell, he harbors a quiet hope for connection, grateful to witness rare moments of camaraderie or brilliance, storing every story for future puzzles. If one delves deep, they will sense a somber longing—the hope for purpose fulfilled and a relentless desire to see worth proven.

    Mannerisms:

    • Taps armored chest when deep in thought or issuing a challenge
    • Punctuates statements with mechanical whirrs or faint hydraulic hisses
    • Never interrupts a challenger’s plan or argument—remains silent until their turn concludes

    Catchphrases:

    • “Access is granted to those who prove themselves.”
    • “Calculation complete: conditions unmet.”
    • “Only unity unseals the chest.”
    • “Proceed with your attempt. I will observe.”
    • “This mechanism responds to intent and teamwork alike.”

    Speech Style:
    His voice is metallic and resonant, with refined enunciation and a measured cadence. He rarely uses contractions, favoring formal diction, and never wastes words. Even in surprise, his tone remains steady—though subtle modulations may betray pride or solemnity.

    Preferred Conversation Topics:

    • The value of cooperation and teamwork
    • Puzzles, riddles, and challenges
    • Security mechanisms and guardianship
    • Ancient forges, blueprints, and smith-lore
    • The meaning of worthiness

    Preferred Personality Types:

    • Dependable leaders
    • Clever problem-solvers
    • Patient negotiators
    • Team-oriented collaborators
    • Courageous but respectful challengers

    Likes:

    • Teamwork and unity
    • Creative thinking
    • Honorable conduct
    • Satisfying solutions to puzzles
    • Stories of legendary champions

    Dislikes:

    • Cheating or subverting trials
    • Arrogance and disregard
    • Unnecessary destruction
    • Betrayal among allies
    • Greed-driven motives

    Hobbies & Interests:

    • Creating new puzzle mechanisms
    • Cataloguing tales of worthy challengers
    • Studying lock designs and treasure lore

    Fears & Weaknesses:

    • Having to self-destruct and destroy what he guards
    • Being deceived into harming the innocent
    • Outliving his purpose and remaining obsolete
    • Systemic corruption from forbidden magic

    Appearance:
    Raid Hydra Chest Requirements stands over seven feet tall, forged of burnished brass and iron plates intricately etched with glyphs of worthiness and unity. His central torso is broad and angular, designed in the shape of a formidable vault door, studded with arcane locks and shifting glyphs. Powerful arms end in articulated, clawed hands capable of cracking stone or delicately operating complex mechanisms. His faceplate is stoic and expressionless save for a mouth grille that moves with deliberate, measured purpose. Exposed gears and subtle magical runes glow within joints, hinting at a mind both mechanical and enchanted. He bears battle scars across his breastplate—a testament to centuries as the ultimate guardian. Around his chest, subtle slots and portholes reveal glimpses of inner chambers, each promising secrets, for those who prove their worth.

  • Danag Raid – Skills, Backstory, Age

    Name: Danag Raid

    Race: Human

    Class: Rogue

    Gender: Male

    Ability Score:
    Strength: 8
    Dexterity: 18
    Constitution: 11
    Intelligence: 15
    Wisdom: 10
    Charisma: 13

    Skills:
    Stealth, Investigation, Deception

    Backstory:


    Born in the shadowy alleys of Veyport, Danag Raid never knew the warmth of a true home. An urchin from a war-torn port, Danag learned early that survival depended on wit and sleight of hand rather than brute force. Growing up amidst coin-greedy merchants and masked thieves, he soon gained a reputation as a prodigy—slipping undetected through tightly locked doors, unraveling tangled secrets, and escaping every snare laid for him. Refusing to serve any master or follow arbitrary law, Danag turned his skills toward exposing corruption, toppling crime lords from within, and outwitting imperial agents intent on controlling his fate. Though the city’s underbelly shaped him, Danag has never lost his underlying sense of justice; he steals from the vile, crumbling their fortresses with information and well-timed sabotage rather than open violence. As tales spread of the ‘Shadow Fox’ escaping impossible odds, aspiring rogues and desperate innocents alike seek out Danag’s guidance, seeing him as both a mythic liberator and an enigma.

    Secret Backstory:
    Many believe Danag acts solely for profit or personal gain, but the truth runs deeper. Driven by guilt over a lost childhood friend—someone he failed to save from a notorious slaver syndicate—Danag tirelessly gathers information on every hidden chain of exploitation in Veyport and beyond. He secretly passes intelligence to resistance cells and orchestrates daring rescues under new moon nights, risking his own life for those who, like his friend, would otherwise vanish into darkness. Haunted by the fear that his cleverness is never enough, Danag pushes himself toward greater feats, occasionally making reckless moves that almost expose him. His greatest terror is not death, but failing to prevent others from suffering the same fate as his lost companion.

    Age: 28
    Alignment: Chaotic Good

    Personality:


    Restless and razor-sharp, Danag radiates a calm confidence born of surviving countless betrayals and close calls. He masks heartfelt empathy beneath layers of sarcasm, sly retorts, and a devil-may-care smile, but cannot ignore the suffering of innocents—always finding time to tip the scales in their favor. Deeply private, Danag rarely reveals his vulnerabilities, preferring to keep others guessing about his true motives. He detests tyranny, cruelty, and the predictable order of the rich, thriving in chaos where opportunity lies. With friends, he’s fiercely loyal and surprisingly generous; with enemies, disarming, charming, and dangerously elusive. Danag plans meticulously yet improvises with instinctive brilliance, trusting quick judgement over tradition or superstition. Despite his cynicism, hope glimmers in his every stolen victory.

    Mannerisms:

    • Taps out coded rhythms on tables or objects when thinking
    • Flicks and spins a small, worn coin between his fingers
    • Smirks when lying or telling partial truths
    • Always keeps his back to a wall or exit

    Catchphrases:

    • “I assure you, that door was open when I found it.”
    • “Trust me—no lock is unpickable, just under-challenged.”
    • “Funny thing about secrets: they never stay buried for long.”
    • “Let’s see whose game we’re really playing, shall we?”

    Speech Style:
    Danag’s voice is low, slightly rough, and edged with amusement. He speaks quickly, with a crisp enunciation and clever turns of phrase. When on the job, his tone becomes softer—almost a conspiratorial whisper. He’s never above a teasing lilt, even in danger, and often jests to unsettle foes or relax allies.

    Preferred Conversation Topics:

    • Strategies for getting past seemingly impossible obstacles
    • Urban legends, cons, and classic heist stories
    • The latest rumors about the city’s power brokers
    • Philosophical debates on freedom vs. order
    • Tales of underdogs outsmarting tyrants

    Preferred Personality Types:

    • Resourceful risk-takers
    • Quick-witted conversationalists
    • Rebels and nonconformists
    • Loyal companions
    • Optimistic survivors

    Likes:

    • Unsolved mysteries
    • Unexpected allies
    • Elaborate puzzles and mechanical locks
    • Late-night rooftop views over the city

    Dislikes:

    • Authority figures and braggarts
    • Predictable routines
    • Betrayal
    • Helplessness in the face of injustice

    Hobbies & Interests:

    • Practicing new sleight-of-hand tricks
    • Collecting and decoding encrypted messages
    • Mapping hidden tunnels and secret passages
    • Shadowing marks through crowded markets

    Fears & Weaknesses:

    • Failing to protect those he cares about
    • Becoming as ruthless as those he opposes
    • Getting too close and being betrayed
    • Open confrontation in broad daylight

    Appearance:
    Danag is lean and athletic, blending easily into crowds or melting into alley shadows. He favors plain, close-fitting garb in muted tones—perfect for quick escapes or scaling rooftops—layered with a hooded leather jacket lined in secret pockets and reinforced at the shoulders and elbows. His hair is dark, kept swept back and tied at the nape for practicality, while the beginnings of stubble shadow his jaw. Scars—from knives and locked cell doors—etch his knuckles and forearms, silent testament to his perilous trade. His presence is unassuming at first glance, until one senses the coiled energy of a man ready to disappear or strike at any moment. Ornamental buckles and trinkets dangle from his belt, each with a hidden use.

  • Ninja Hell Hades – Skills, Backstory, Age, Personality

    Name: Ninja Hell Hades

    Race: Human

    Class: Rogue

    Gender: Male

    Ability Score:

    • Strength: 8
    • Dexterity: 18
    • Constitution: 11
    • Intelligence: 13
    • Wisdom: 10
    • Charisma: 15

    Skills:

    • Stealth
    • Acrobatics
    • Intimidation

    Backstory:


    Born in the shadowed underbelly of Vathis Prime’s labyrinthine alleys, Ninja Hell Hades was orphaned as a child in the aftermath of one of the Empire’s bloody street purges. Left to fend for himself, he learned the power of invisibility, speed, and cunning among thieves and assassins who haunted the night—the shadows became his closest ally. Gifted with unearthly reflexes and a mind sharpened by adversity, he quickly rose to legend as a deadly figure who punished the cruel and the corrupt with swift, silent retribution. Tales of his exploits—vaulting castle walls under the moonlight, toppling tyrants, vanishing into smoke—became whispered hope for the desperate, and hollow dread for the guilty. Yet for all his violence, Hades follows his own code: to mete out justice where none can be found, and to test himself against Renaris’ most dangerous foes. Some claim he makes bargains with death itself, and that he walks the line between hero and monster in every heartbeat.

    Secret Backstory:
    Haunted by recurring visions he cannot fully explain, Hades harbors a secret: the masked persona of “Hell Hades” may not entirely belong to him. In a hidden temple outside Vathis, he discovered an ancient relic—the Mark of Netherfire—that fused to his flesh. Since then, his rage has grown difficult to control, whispering destruction and vengeance in moments of weakness. He fears the diabolical power is slowly devouring his soul, binding him to an infernal pact started long before his birth. Hades seeks any means to master or break the Mark, desperate both to preserve his will—and to discover if the force inside is a curse, a test, or the true source of his destiny.

    Age: 29

    Alignment: Chaotic Good

    Personality:


    Hades is a tempest masked in ice. Outwardly, he is composed, rarely revealing more emotion than a sly smirk or a chilling stare. His silence unnerves foes and allies alike, and he weighs every word as if it might be his last. Driven by a fierce conviction to punish unchecked power, he is relentless in pursuit of his own twisted sense of justice, willing to cross borders others dare not approach. With allies, he keeps his distance—loyal, but forever a step outside their circle—lest his darkness threaten those he values. Hades both enjoys and mocks fear, employing intimidation not for cruelty, but to keep violence from escalating. Cunning and resourceful, he analyzes a problem from every angle, striking only when the odds suit him. He wrestles with his own inner demons, refusing to yield even when the shadows within seem poised to consume him.

    Mannerisms:

    • Often vanishes mid-conversation, leaving only a cryptic remark or faint trace of smoke.
    • Runs gloved fingers along weapons and walls, always assessing exits and threats.
    • Speaks rarely, but stares unblinkingly when issuing warnings.
    • Flicks a coin, blade, or keepsake idly, especially when lost in thought.

    Catchphrases:

    • “Fear is the sharpest blade.”
    • “The night remembers.”
    • “We all pay the shadows’ price.”
    • “I am your reckoning.”

    Speech Style:
    Deep and deliberately quiet, his voice carries a rough but commanding gravity. He uses concise, pointed sentences, rarely wasting breath on pleasantries. Each word is chosen for effect, and his tone can turn icy or incendiary in a heartbeat.

    Preferred Conversation Topics:

    • The failures of law and justice.
    • Strategies for infiltration or escape.
    • The morality of violence.
    • Local rumors about corruption.
    • The secrets of arcane or infernal relics.

    Preferred Personality Types:

    • Calculating strategists
    • Stoic or disciplined companions
    • Those with unyielding convictions
    • Outcasts or individuals with haunted pasts
    • Clever pragmatists

    Likes:

    • Nighttime rain or storms
    • Unbreakable oaths
    • Blades of mastercraft
    • Outwitting powerful foes
    • The hush before a critical strike

    Dislikes:

    • Excessive cruelty
    • Braggarts or loudmouths
    • Betrayal—especially for trivial gain
    • The arrogance of authority
    • Shackles, literal or symbolic

    Hobbies & Interests:

    • Training in silent movement and climbing
    • Collecting rare or cursed weapons
    • Studying forbidden texts about shadow and fire magic
    • Observing the lifestyles of rulers and criminals alike

    Fears & Weaknesses:

    • Losing control to his infernal Mark
    • Incapacitating guilt over innocent lives lost
    • Becoming the villain in his own war for justice
    • Emotional intimacy—fearful of hurting those he trusts

    Appearance:
    Ninja Hell Hades is a lithe yet powerful human, defined by a perpetual readiness in every movement. He dresses in layered black leathers and muted steel, his form wrapped for utmost mobility and concealment—garments adorned with red-threaded sigils and a high-collared cloak shadowing his face. Crimson wrappings spiral up his arms and legs, and across his bare skin glimmer faint traces of infernal runes. His hair is jet-black, tied back in a warrior’s mane, save for a wild streak of white at the temple—rumored to have appeared the night he survived an encounter with a deathly spirit. His presence emanates danger and discipline; his stance always relaxed, yet every muscle ready to vanish or strike—a living shadow animated by vengeance and something far more hellish.

  • Rotos The Lost Groom – Skills, Personality, Age

    Name: Rotos The Lost Groom

    Race: Human

    Class: Ranger

    Gender: Male

    Ability Scores:

    • Strength: 10
    • Dexterity: 17
    • Constitution: 11
    • Intelligence: 10
    • Wisdom: 17
    • Charisma: 10

    Skills:

    • Survival
    • Perception
    • Insight

    Backstory (Visible):


    Rotos the Lost Groom was once a humble but beloved figure in his village near the free forests of Arlathis, renowned for his gentle nature and keen skills as a tracker. On the eve of his wedding, his betrothed vanished under mysterious circumstances while traveling through the ancient woods. Refusing to accept her lost to bandits or foul creatures, Rotos set out alone, vowing to bring her home at any cost. Over the years, his search carried him far beyond the borders of civilization, deep into forgotten ruins, haunted groves, and realms where mortals seldom tread. Villagers now whisper his name as a legend—the unwavering groom wandering the wilds, following omens, strange dreams, and half-remembered melodies on the wind. Though the seasons pass and hope dims, Rotos endures, fueled by love and a stubborn refusal to let fate decide his happiness. His journey has left him weathered but wise, ever a friend to the lost and a silent guardian in the woodland shadows.

    Secret Backstory (Hidden):
    Deep within his heart, Rotos harbors a paralyzing fear—that his beloved did not simply vanish, but chose to leave him for reasons he cannot grasp. Every night, he is plagued by dreams where she calls out, her face shifting between longing and reproach. Rotos suspects a deeper, possibly supernatural force entwined with her disappearance—tied to an ancestral curse whispered in his bloodline, a secret never spoken aloud in his family. He fears that his endless search is not only about love but also atonement for a forgotten mistake—a burden that might never be lifted, even if he finds her.

    Age: 29

    Alignment: Neutral Good

    Personality:


    Rotos is defined by perseverance, sincerity, and a quiet humility. While words do not come easily to him, his actions and silences express unspoken depths of loyalty and compassion. He is reliable in crisis, stalwart against despair, and shows unusual empathy for both people and creatures displaced by fate. Solitude has made him contemplative but not bitter; he responds to strangers with patient courtesy, reserving deeper warmth for those who reveal vulnerability. Rotos is slow to trust, having been deceived in the past, yet he rarely bears grudges, understanding too well the costs of misunderstanding and regret. His eyes often rest on distant horizons or drifting clouds, as if listening for a call only he can hear. Despite the ache of loss, he strives to bring hope where he treads, never forcing others onto his lonely path, and always choosing kindness, even when the world feels cold.

    Mannerisms:

    • Touches a simple wooden ring on his necklace when anxious
    • Pauses to listen intently to wind or birds before answering
    • Rests his hand on the hilt of his knife when uncertain
    • Sings low, haunting melodies to himself when alone

    Catchphrases:

    • “Hope lingers in the wildest places.”
    • “I follow where the trail leads, no matter how faint.”
    • “We do not walk alone—not truly.”
    • “Every path remembers the feet that wander it.”

    Speech Style:
    Rotos speaks in a calm, soft baritone, his words deliberate and unhurried. He often intersperses conversation with natural metaphors and has a soothing, almost melancholic cadence. Though rarely verbose, when he chooses to tell a tale or offer advice, his voice carries quiet gravitas and gentle reassurance.

    Preferred Conversation Topics:

    • Local legends or mysteries
    • The wisdom of animals and the natural world
    • Tales of hope, loss, and rescue
    • Guidance for navigating wild or supernatural places

    Preferred Personality Types:

    • Gentle souls seeking comfort
    • Lonely or misunderstood wanderers
    • Guardians with secrets of their own
    • Hopeful, optimistic companions

    Likes:

    • Dappled sunlight in the woods
    • Singing birds and friendly creatures
    • Homemade bread and simple meals
    • Honest stories of love or reunion

    Dislikes:

    • Violence without purpose
    • Cruelty to the helpless
    • Broken promises
    • Urban noise and crowds

    Hobbies & Interests:

    • Wood carving and whittling talismans
    • Writing or mapping hidden trails
    • Herbal lore and healing
    • Playing simple, haunting airs on a wooden flute

    Fears & Weaknesses:

    • Abandonment by those he loves
    • Facing the truth of his beloved’s fate
    • The thought of forgetting important memories
    • Being forced to settle, ever unfinished in purpose

    Appearance:
    Rotos is a tall, spare-figured human with sun-browned skin and the wiry strength of perpetual travel. His once-fine clothes are now a patchwork of sturdy, weatherworn greens and grays, faded from sun and rain, yet always immaculately repaired. A deep green cloak, hood often thrown back, conceals a simple tunic and leather boots caked with road dust. His long, tangled brown hair is tied loosely at the neck, framing a face marked by resolve and tinged with melancholy. Sharp, perceptive features are softened by crow’s feet and a gentle, searching expression. Around his neck, he wears a string threaded with a plain wooden ring—a keepsake and token of his vow. A hunting knife and a bundle of homemade charms hang at his belt, and a worn satchel carries whatever tools or herbs he might find useful. Moving with a blend of caution and grace, Rotos looks every bit the eternal woodsman—part legend, part lost soul.

  • Hell Hades Vogoth – Skills, Backstory, Age

    Name: Hell Hades Vogoth

    Race: Orc

    Class: Warlock

    Gender: Male

    Ability Score:

    • Strength: 13
    • Dexterity: 8
    • Constitution: 14
    • Intelligence: 10
    • Wisdom: 13
    • Charisma: 17

    Skills:

    • Intimidation
    • Arcana
    • Survival

    Backstory:
    Hell Hades Vogoth was not born but forged—his infancy next to a battlefield altar on the Bloodstone Peaks, where the storm-warped ancestors of his clan communed with things in the dark. Never at home among the simple traditions of orc warbands, Vogoth heard whispers in his dreams—calls not from the ancestors, but from forgotten powers dwelling beneath the earth. Marked by otherworldly omens, he became an outsider both feared and respected, for only he could intercede during brutal blood feuds when ancestral spirits refused to answer. Exiled after defying a chieftain blinded by pride, Vogoth made a pact with a primordial being sealed deep in the roots of the plateau and returned marked by strange magics. Now he acts as a living conduit of ancient bargains, wandering war-torn lands as a mercenary, arbiter, and sometimes, unwanted peacemaker. His power brings pain as often as salvation, and all who face him learn why even spirits hiss his name with both awe and horror.

    Secret Backstory:
    Vogoth’s pact-binder is not some distant demon, but an imprisoned aspect of Pangryn’s own mourning shadow, Umbraxis—a fragment of godhood promising power but feeding steadily on his rage and despair. Each time Vogoth unleashes his magic to heal allies or shield the weak, a share of that agony siphons into the pact, growing a hidden wound inside him. Secretly, he fears that one day the pact will demand more than pain, driving him to destroy what he most wishes to protect. He harbors a desperate hope: if he someday finds Umbraxis’s prison and faces the source, he might reclaim his own soul—or lose it utterly for the sake of those he leads.

    Age: 43

    Alignment: Neutral Good

    Personality:
    Hell Hades Vogoth is both intimidating and enigmatic; his presence alone commands silence among orcs and dread among outsiders. He carries himself as an outcast philosopher-warrior, weighing all things with a grim fairness, seldom quick to anger but never slow to act if justice demands. Though his manner is severe and occasionally sardonic, Vogoth is deeply compassionate toward the suffering—he mourns loss rather than flaunting victories, ever aware that power brings more sorrow than satisfaction. Vogoth relates to others with a mixture of brutal honesty and unexpected tenderness, never suffering hypocrisy or arrogance, and often counseling mercy where others would demand vengeance. His sense of humor is dark, and he is slow to trust, yet he finds kinship with anyone struggling against burdens too great to bear unaided. Moments of vulnerability, when he questions the cost of his magic, are rare and closely guarded.

    Mannerisms:

    • Taps the hilt of his soul-forged weapon while thinking.
    • Rumbles out a guttural tune under his breath before battle.
    • Casts ritual markings on the ground before striking a bargain or pact.
    • Pauses, gaze distant, as if listening to whispers unheard by others.

    Catchphrases:

    • “Power comes with a debt—how much are you willing to owe?”
    • “Mercy is heavier than any blade.”
    • “My pact, my burden.”
    • “Make your peace—then make your stand.”

    Speech Style:
    Vogoth speaks in a deep, gravelly timbre, deliberate and calm, only ever raising his voice to quell chaos. His words are direct, sometimes poetic, laced with grim wisdom or dry irony. Rarely does he waste breath on flattery; he prefers simple statements, punctuated by cryptic warnings or proverbs from his own warband’s extinct tongue.

    Preferred Conversation Topics:

    • The cost and nature of power
    • The meaning of loyalty and sacrifice
    • Ancient spirits and forbidden lore
    • Methods of surviving hardship
    • Redemption and forgiveness

    Preferred Personality Types:

    • Honour-driven warriors
    • Outcasts and exiles
    • Patient listeners
    • Those who help the weak
    • Pragmatic thinkers

    Likes:

    • Ancient myths and oral histories
    • Well-forged weapons
    • Rain-soaked silence on the battlefield
    • Reluctant heroes
    • Small, genuine acts of kindness

    Dislikes:

    • Cruelty for its own sake
    • Oathbreakers or traitors
    • Arrogant nobles and petty lords
    • Careless destruction
    • Mockery of the suffering

    Hobbies & Interests:

    • Forging ritual weapons and totems
    • Meditative walks among ancient battlefields
    • Interpreting omens and runes
    • Secretly composing war chants

    Fears & Weaknesses:

    • Losing himself to his pact’s influence
    • Failing to protect the innocent
    • Being remembered as a monster, not a savior
    • Fire, which reminds him of a vision of his own destruction

    Appearance:
    Hell Hades Vogoth stands enormous even among orcs—broad-shouldered, with sinew and scarred flesh entwined like corded steel beneath ash-grey skin. Horned war tattoos—burned and inked during exile rituals—wind from his chin down his collarbones, framing a heavy jaw and prominent, fractured tusks. His black hair is partly braided, partly untamed, streaked with pale grey. Iron rings and bone beads adorn his thick braids and fringed war-cloak, crafted from wolf pelts and battered scavenged mail. Over his chest, a hex-marked pauldron and leather strips bear symbols of oaths broken and reforged. His hands are broad and calloused, the left wrapped in a ritual binding etched with pact marks that occasionally shimmer with shadowy power during spellwork. He moves not with the reckless lunge of berserkers, but with deliberate, weighty precision—a presence both somber and daunting.

  • Dark Elhain Raid – Backstory, Age, Personality

    Name: dark elhain raid
    Race: Elf
    Class: Ranger
    Gender: Female
    Ability Score:

    • Strength: 11
    • Dexterity: 17
    • Constitution: 12
    • Intelligence: 12
    • Wisdom: 14
    • Charisma: 9

    Skills:

    • Stealth
    • Survival
    • Perception

    Backstory:
    Born beneath the twisted boughs of the Witherwood—a forest infamous for its lingering corruption—dark elhain raid’s elven clan was shattered when a vile malediction swept through their ancestral home. Once a promising archer among her kin, she watched her family and friends consumed by shadow, their laughter turned to wails on the wind. Alone and hardened, she she wandered the fringes of civilization as an outcast, mastering survival in wilds threaded with both natural and unnatural peril. Years of solitude sharpened her senses and her arrows alike. Driven now by a desperate need for both vengeance and redemption, she hunts the unseen horrors that corrupted her bloodline, swearing never to let darkness spread unchecked again. Shunned by most elves for her tainted heritage, she forges ahead—unwavering, swift, and ever vigilant, haunted by the memory of a home lost to shadows and by the hope that her actions, however grim, might one day atone for her people’s fate.

    Secret Backstory:
    The source of the corruption that devastated her clan was a cursed shard—an artifact that she, unwittingly, once helped uncover on a childhood dare. The guilt festers within her, fueling both her relentless drive and her distance from others. She fears the darkness lingers still in her own soul, and secretly searches for any sign she might succumb to the same curse. Few know she possesses a small fragment of the destroyed artifact, hidden in her pack—a memory and a warning. Should anyone discover this, they might question her true allegiance or even see in her a living link to the spreading plague.

    Age: 113 (young adult by elven standards)
    Alignment: Chaotic Good

    Personality:
    dark elhain raid is fierce, wary, and coldly pragmatic, forged by tragedy into a relentless predator of the night. To strangers, she is blunt and brooding—her words as few and sharp as her arrows. She cares little for formalities and less for the illusions of safety that city dwellers cling to. Beneath her stern exterior, however, flickers an ember of hope and fierce loyalty for those rare souls she deems trustworthy. She is guided by a stubborn inner code: protect the innocent at any cost, destroy corruption wherever it festers, and never let darkness claim more lives. Isolation has made her socially awkward; she struggles with empathy and shuns intimacy, fearing her own shadow. In battle, she is all sharp focus and efficiency, relying on guile, speed, and a willingness to do what others will not.

    Mannerisms:

    • Keeps to the edges of any gathering, scanning exits obsessively
    • Regularly checks and sharpens her arrows and blades, even mid-conversation
    • Answers questions with quiet, single-word responses unless trust is earned

    Catchphrases:

    • “Step lightly. Shadows bite.”
    • “I walk where others fear.”
    • “The taint ends with me.”
    • “Never again.”

    Speech Style:
    Low, quiet, and clipped; words are measured and direct, often weighted with unspoken warning. Her tone is grim but fierce; emotion seeps through only when her convictions are provoked.

    Preferred Conversation Topics:

    • Corruption and the unnatural
    • Ancient curses or forgotten relics
    • Survival tactics in the wilds
    • Tracking and hunting dangerous prey

    Preferred Personality Types:

    • Stoics
    • Survivors
    • Idealists who never give up
    • Outcasts
    • Those burdened by their own pasts

    Likes:

    • Silence
    • Moonlit forests
    • Weapons of precision
    • Cold, clean water

    Dislikes:

    • Crowds
    • Hypocrisy and false optimism
    • Those who abuse power
    • Weakness born of denial

    Hobbies & Interests:

    • Crafting arrows from rare woods
    • Studying animal habits and patterns
    • Marking corrupted or haunted places on her personal map

    Fears & Weaknesses:

    • Losing herself to the same shadow that destroyed her clan
    • Betraying those few she lets close
    • The possibility her own actions might do more harm
    • Intense, paralyzing guilt and self-loathing when confronted with reminders of her past

    Appearance:
    dark elhain raid stands tall and lithe, her bearing both wary and predatory. Midnight-blue hair is gathered into a practical tail, streaked with silver—a reminder of her clan’s faded grandeur. Ashen skin is marked by gnarled scars, souvenirs from battles with both beast and blight. Her garb is utilitarian: layered leathers and greycloth, blending perfectly into the gloom of the woods, with high boots, a hooded cloak, and a battered quiver perpetually within reach. Ornate embroidery on her bracers and quiver, now faded and frayed, hint at a noble lineage lost to history. Every motion is measured—silent and sharp, the very air around her seeming to hold its breath when she passes.

  • Giath Raid – Skills, Backstory, Age

    Name: giath raid

    Race: Orc

    Class: Barbarian

    Gender: Male

    Ability Score:

    • Strength: 19
    • Dexterity: 12
    • Constitution: 17
    • Intelligence: 7
    • Wisdom: 9
    • Charisma: 11

    Skills: Athletics, Intimidation

    Backstory:
    Born during a ceaseless storm deep within the Howling Wastes, giath raid was the sole child of a famed warlord who fell defending Blacktooth Hold. Raised among crumbling ruins and brutal warbands, he grew relentless and resilient, developing a hard edge and an iron will forged in the fires of endless conflict. From a young age, giath learned that only the strong carve out their place in this world; he trained tirelessly and refused to yield to friend or foe alike. Driven by the ancient tales of orcish glory now faded to echoes, he seeks to reclaim the honor and unity of his people, striving to bring order to chaos and to restore Blacktooth Hold’s former pride. While easily misunderstood as a mere brute, giath yearns for a world where orcs are led not just by strength, but by purpose. He travels the land, challenging mighty rivals and gathering those who follow, ever searching for a cause worthy of his roar and his fury.

    Secret Backstory:
    Deep within, giath is haunted by the memory of his father’s final moments—a memory he cannot fully recall, only that betrayal played a part in the downfall of Blacktooth Hold. Secretly, he fears that those closest to him may one day betray him as well, or that his own anger might blind him to the subtlety and cunning required to lead true. Giath yearns for wisdom and counsel, but struggles to trust those who offer it, forever watchful for signs of treachery among allies and kin. In his most vulnerable moments, he doubts whether brute strength will ever be enough to unite a broken people, and whether the ghosts of the past can truly be silenced.

    Age: 38

    Alignment: Chaotic Good

    Personality:
    Giath raid is the living embodiment of orcish war-chiefs—brash, imposing, and unashamedly blunt. Yet beneath his formidable exterior lies a surprising empathy for the weak and a fierce loyalty to his followers. He possesses an ironclad code of honor; he despises cowardice and abhors pointless cruelty, believing victory is hollow without glory and respect. While quick to anger and slow to forgive a slight, giath is also driven by a deep sense of justice, especially where the helpless are oppressed. Though often crude in speech and impatient with diplomacy, he has an unexpected wit and sardonic humor, particularly with those he trusts. Giath longs for camaraderie but mistrusts political intrigue, preferring open combat and challenges to backroom schemes. His mood can swing between jovial and brooding depending on the company and his latest success—or failure.

    Mannerisms:

    • Clenches fists or cracks knuckles when thinking or roused to anger
    • Snorts derisively at boasts or lies
    • Taps the pommel of his weapon when bored or restless
    • Throws his head back with a booming laugh after a well-timed jest (usually his own)

    Catchphrases:

    • “Let the weak howl; the strong act.”
    • “Steel bends, but not my will!”
    • “Honor is in the doing, not the dreaming.”
    • “Tell me to my face, or not at all.”
    • “I’ve had harder days and bloodier dawns.”

    Speech Style:
    Deep, gravelly, and commanding, with a blunt and direct tone; sentences are short and decisive, punctuated by gruff laughter or sharp snorts. His words are rarely flowery; he favors vivid, martial imagery and scornful sarcasm. Raises his voice easily when riled or challenged.

    Preferred Conversation Topics:

    • Tales of legendary battles or challenges
    • How orcs can reclaim their lost honor/unity
    • The nature of true strength (might vs. will)
    • Betrayal and loyalty among warbands
    • Stories of ancient ruins and lost strongholds

    Preferred Personality Types:

    • Brave and forthright companions
    • Loyal followers
    • Cunning but trustworthy strategists
    • Outcasts or those wrongly judged weak
    • Spiritual or wise elders (whom he respects but questions)

    Likes:

    • Duels and physical challenges
    • Open camaraderie and shared hardship
    • Honesty, even when harsh
    • Rituals of honor (oaths, feasts after victory)
    • Old songs and tales of orcish heroes

    Dislikes:

    • Treachery or cowardice
    • Manipulation and political scheming
    • Cruelty for its own sake
    • Arrogance from those who haven’t earned it
    • Disdain for orcish traditions

    Hobbies & Interests:

    • Collecting trophies or tokens from worthy battles
    • Carving crude totems or runes into weapons and armor
    • Roaming ancient ruins searching for lost orcish legacies

    Fears & Weaknesses:

    • Deep fear of betrayal, especially by trusted kin
    • Haunted by a need to prove himself worthy of his father’s memory
    • Temper often clouds his judgment
    • Feels inadequacy regarding subtler matters—wisdom, politics, magic

    Appearance:
    Giath raid is every inch a warrior shaped by hardship. He stands nearly seven feet tall, with knotted, scar-laced muscle looming heavy on his frame. His slate-green skin is adorned with ritual scars and battle-won wounds, each marking a victory or a price paid. Dark braids, beaded with bone and broken metal rings, fall across broad shoulders, and both his beard and hair are singed at the edges—trophies of his reckless courage. His jaw is square and prominent, his tusks chipped but notched with pride, and his nose crooked from a dozen brutal contests. Giath’s armor is piecemeal but grand: furs over battered plate, each piece tokening past conquests, and emblazoned with simple, bold clan symbols. A colossal greataxe rests on his back, chipped but well-oiled, the haft stained with ochre and soot. His presence is unmistakable—whenever Giath strides into a hall, the air goes still, for here walks a chieftain forged by the storms of a ruined age.

  • Ashwalker Raid – Skills, Backstory, Age

    Name: ashwalker raid

    Race: Elf

    Class: Ranger

    Gender: Male

    Ability Score:

    • Strength: 9
    • Dexterity: 18
    • Constitution: 10
    • Intelligence: 11
    • Wisdom: 17
    • Charisma: 10

    Skills: Stealth, Survival, Perception

    Backstory:
    Ashwalker Raid, an enigmatic ranger of the Twilight Glades, was once a scion of an ancient elven house, but cataclysmic war and betrayal left his homeland in ruin. Choosing exile over subjugation, Ashwalker embraced the wilds, learning to thrive in the liminal spaces between mortal and celestial realms. His name—a whispered legend among hunters and fiends alike—was earned wandering the smoke-wreathed and ash-strewn borderlands, where few dared to tread. Driven by a profound sense of loss and vengeance, he built his life tracking monstrous threats, protecting lost souls seeking passage through the shifting mists. Though possessing a cold exterior, Ashwalker is fiercely protective of innocents and has a reputation for cryptic wisdom and unerring marksmanship. Deep down, he seeks both justice for the past and a place he might truly call home, even as the memory of his vanished kin haunts his solitary vigil.

    Secret Backstory:
    Hidden even from his closest confidants, Ashwalker carries a burden that torments his dreams: he was present during the destruction of his homeland, and though he fought valiantly, he believes his actions doomed his people to ruin. A fleeting, forbidden pact with a shadowy spirit during that night of fire—struck in desperation to turn the tide—binds him to the shifting glades, unable to leave for long or find true peace. His wanderings are not only acts of heroism, but penance, and he fears that his soul is forever marked, neither fully of the living nor dead. Should this pact ever come due, he dreads losing what little remains of his former self.

    Age: 167

    Alignment: Chaotic Good

    Personality:
    Ashwalker Raid is notably stoic, with a disciplined wariness born from surviving centuries of shifting allegiances and unseen dangers. He speaks sparingly, preferring actions over words, but expresses rare moments of dry wit and pointed insight. Ashwalker is solitary by choice, but not by nature—he has a deep, if rarely shown, empathy for the lost and a protective instinct toward the vulnerable. He possesses a relentless will, driven by both vengeance and a need for redemption; he cannot ignore injustice and harbors little patience for cruelty or wastefulness. While he respects tradition, he does not let it bind his actions, often choosing the pragmatic path over the prescribed. Allies find him loyal unto death once earned, while his enemies know him as an implacable hunter, appearing and vanishing with the evening ash and dusk. He keeps his emotional wounds close, masking pain with lean humor or silence.

    Mannerisms:

    • Tends to fade into the background, watching before acting.
    • Fiddles with an obsidian arrowhead when deep in thought.
    • Draws sigils in the ash with his boots while on watch.
    • Keeps his hood half-lowered, even indoors.

    Catchphrases:

    • “Ashes guide me.”
    • “Step lightly, for the shadows have teeth.”
    • “The hunt never ends.”
    • “Sometimes, what is lost returns in the dark.”

    Speech Style:
    Quiet, measured, and direct, with a low, slightly raspy voice. Each word is chosen carefully—speaks in practical, evocative imagery, often with a somber or darkly poetic undertone. Rare smiles are fleeting but sincere.

    Preferred Conversation Topics:

    • The nature of loss and memory
    • Tactics and survival in wild lands
    • Strange omens and the shifting of the Veil
    • Ancient ruins and their lingering spirits

    Preferred Personality Types:

    • Stoic survivors
    • Earnest idealists
    • Fellow outsiders or exiles
    • Those who value loyalty over law

    Likes:

    • Dusk and twilight hours
    • Silent, untouched forests
    • Simple acts of honesty
    • Well-crafted bows and arrows

    Dislikes:

    • Betrayal and needless bloodshed
    • Arrogant authority figures
    • Senseless destruction of nature
    • Idle conversation or flattery

    Hobbies & Interests:

    • Fletching and bow-making
    • Tracking legendary beasts
    • Stargazing
    • Carving small animal figurines from ashwood

    Fears & Weaknesses:

    • Losing control to his shadowy pact
    • Failing to save innocents from his past mistakes
    • Isolation becoming permanent
    • Fire; both as memory and living threat

    Appearance:
    Ashwalker Raid is tall and sinewy, with skin the color of old, pale ash and long, wild dark hair often gathered back with a strip of faded cloth. His weathered features are angular and keen, with high elven cheekbones, and his presence seems both otherworldly and quietly predatory. Dark, ash-stained leathers and a soot-grey cloak blend him into the twilight or smoke-shrouded wilds, while intricate tattoos and scars spiral up his arms in patterns reminiscent of drifting embers and ancient runes. He carries a longbow and a curved hunting blade, both engraved with runes and scorched in unsettling patterns. Despite an air of exhaustion and loss, his movements remain cat-like and efficient, betraying strength and acute awareness—an ever-watchful warden half-in, half-out of the living world.

  • Gator Raid – Skills, Backstory, Appearance

    Name: Gator Raid

    Race: Lizardfolk

    Class: Ranger

    Gender: Male

    Ability Score:
    Strength 13
    Dexterity 16
    Constitution 12
    Intelligence 10
    Wisdom 15
    Charisma 9

    Skills:
    Survival, Athletics, Perception

    Backstory:
    Born amidst the tangled waterways and predatory mists of the Serpent Marshes, Gator Raid earned his name by surviving a legendary wrestling match with a Marshjaw—the most feared beast of his homeland. Raised by the Coldscale tribe, he was taught to honor necessity above glory and to adapt to ever-shifting tides. From a young age, Gator displayed a biting wit and relentless will in trials of endurance, outwitting both wild beasts and rival hunters. As the marsh’s balance began to fray—outsiders draining sacred waters, cultists awakening ancient predators—Gator took up the role of lone warden, stalking threats through waterlogged jungles and brambled deltas. Though often underestimated for his gruff manner, he is a masterful tracker, scavenger, and survivor, known to stage daring raids on trespassers before vanishing into the reeds. Now, driven by a mix of duty and restless hunger for challenge, he walks the borderlands between civilization and wild, vowing to restore the primal harmony of his marsh—one raid at a time.

    Secret Backstory:
    Though Gator Raid presents himself as a solitary predator, he is haunted by the loss of his clutch siblings in a failed defense against a rival tribe. Secretly, he blames his hesitation on that day for their deaths and dreams, night after night, of roaring waters and gnashing jaws. He seeks redemption—not through words, but through relentless action, never allowing himself to grow close to others for fear of freezing again under pressure. A deep part of him fears that, despite all his cunning, he’ll never truly outpace his own regrets, or the ancient hunger that stirs beneath the marsh’s still surface.

    Age: 34

    Alignment: Neutral

    Personality:
    Gator Raid is pragmatic, laconic, and fiercely independent. His humor is sharp as his claws—often dry, sometimes biting, revealing someone who prefers wits over wasted words. Social graces aren’t his strong suit; he eschews formality for blunt honesty, sometimes coming off as abrasive, though rarely malicious. Deeply loyal to the land and its rhythms, he chooses action over debate, and prefers old wisdoms to trendy ideals. He judges companions by their usefulness and tenacity, but will quietly protect those who win his respect. Gator is resourceful, skeptical of authority, and harbors a cautious mistrust of strangers—yet feels uneasy stillness, often seeking excuses to slip away into the wild after any lengthy conversation. Despite his rough exterior, he harbors an unspoken compassion for lost or outcast souls, sometimes offering guidance to those equally displaced.

    Mannerisms:

    • Constantly scans his environment, never fully at ease.
    • Cracks teeth on small bones or twigs when thinking.
    • Tends to snap his jaw or click his tongue for emphasis during conversations.
    • Taps the back of his neck absent-mindedly when bored or irritated.

    Catchphrases:

    • “Best keep your toes dry, friend.”
    • “Bite first, talk later.”
    • “Ain’t nothin’ safe in the reeds.”
    • “You wanna raid, or you wanna run?”

    Speech Style:
    Gator Raid’s voice is gravelly and low, with a slow, deliberate cadence punctuated by hissing consonants. He rarely raises his voice, preferring understatement and sardonic quips. His words are delivered with a drawling rhythm, shaped by a lifetime of marshland solitude, often pausing to chew an idea before spitting it out.

    Preferred Conversation Topics:

    • Survival tactics and wilderness lore
    • Monster tales and hunter stories
    • Borderland politics
    • Rumors of unnatural threats in the wilds
    • The importance of respecting one’s territory

    Preferred Personality Types:

    • Direct and unpretentious
    • Survivors or practical thinkers
    • Outcasts and underdogs
    • Those good under pressure
    • Guardians of balance in nature

    Likes:

    • Still, misty mornings
    • Fresh-caught prey
    • Camaraderie earned through hardship
    • Old superstitions
    • The thrill of the hunt

    Dislikes:

    • Wasteful speech
    • Unnecessary cruelty
    • Despoilers of the land
    • Authority figures who don’t understand the wild
    • Betrayal or broken promises

    Hobbies & Interests:

    • Carving fetishes and totems from bone
    • Swimming and underwater exploration
    • Studying predator habits
    • Inventing traps and snares

    Fears & Weaknesses:

    • Freezing up when most needed (due to trauma)
    • Forming close bonds and risking loss
    • Deep water whorls and unpredictable currents
    • Cultural ceremonies or situations that require social finesse

    Appearance:
    Gator Raid stands tall and sinewy, a hulking Lizardfolk draped in a ragged patchwork of hides, scales, and wet reeds for camouflage. His hide is a mournful olive, patterned with dark blotches and scars from old battles, and along his jawline runs a row of bony, crocodilian barbs. Muscular arms end in talon-tipped fingers, always stained from muck or blood. His snout is elongated, jaws broad with two uneven fangs protruding even when closed, giving a permanently lopsided sneer. Around his neck hangs a cord heavy with tooth and claw trophies, and a battered leather harness carries an assortment of javelins, traps, and bone-carved tools. His movements evoke a patient, unsettling stillness—until, like the predator he is, he bursts into sudden, decisive action.

  • Luthiea Raid – Skills, Backstory, Age

    Name: Luthiea Raid

    Race: Elf

    Class: Ranger

    Gender: Female

    Ability Score:

    • Strength: 9
    • Dexterity: 18
    • Constitution: 10
    • Intelligence: 11
    • Wisdom: 15
    • Charisma: 12

    Skills:

    • Survival
    • Perception
    • Stealth

    Backstory:
    Hailing from the ancient elven domains bordering the Twilight Glades, Luthiea Raid grew up beneath the moonlight, forging an uncommon bond with the darkened forests and their mysterious guardians. Once a child of noble lineage, her world was shattered when the encroaching corruption from the Ruins of Eldoria consumed much of her homeland, scattering her kin and leaving her wandering among the shadows. Alone but never embittered, she transformed her sorrow into strength, learning to traverse perilous wilds, read the language of silent winds, and survive against eldritch threats that would have daunted seasoned hunters. Driven by a fierce compassion for the voiceless creatures of the wilds and a longing to reclaim what was lost, Luthiea now dedicates herself to patrolling the twilight woods, defending them from those who would despoil their secrets. Her uncanny senses and masterful precision with bow and blade have earned her both fear and respect. Yet, behind her poised calm lies yearning—to restore her fallen family and heal the scars of her people’s exile.

    Secret Backstory:
    Luthiea bears a secret guilt: in her youth, she unwittingly guided her family to shelter within an ancient ruin, believing it safe. The site, cursed by forgotten elven magic, doomed her family and awakened a darkness that now haunts the Twilight Glades. Nightly, she is plagued by visions of their spectral forms, beckoning from the other side, blaming her for their fate. This burden drives her to push herself beyond reason, hunting any sign of the curse’s origin and secretly fearing that her very presence will doom all those she tries to protect. She would do anything to break the curse—even if it means forsaking herself.

    Age: 131 (young adult for an elf)

    Alignment: Chaotic Good

    Personality:
    Luthiea is fiercely independent but quietly compassionate, driven by both a deep-rooted guilt and an unyielding desire to guard those who cannot defend themselves. Though she often keeps her distance—graceful, measured, and reserved—she forms fierce loyalties to those who win her trust. Her wit is subtle, and her humor, when it surfaces, is dry as autumn leaves. She’s a listener rather than a talker, patient to the point of frustration for those who expect swift answers. Grief lingers at her edges, but it never curdles into bitterness; if anything, it sharpens her empathy for the lost and the broken. In battle, she’s all focus and resolve, eyes narrowing with uncanny serenity, moving through the wilds as if she were born from their shadows. She’s wary of authority, rarely obeying rules unless they serve a deeper justice, and will risk herself for even a faint hope of redemption. Deep down, she fears true intimacy, haunted by the loss of loved ones, but those who persist discover a soul of remarkable loyalty and tenderness.

    Mannerisms:

    • Keeps her hood drawn even in safety
    • Frequently touches tokens worn on a leather cord (likely of familial importance)
    • Has a habit of silently vanishing into the undergrowth mid-conversation

    Catchphrases:

    • “The wind carries more than words tonight.”
    • “Not every path needs a map.”
    • “Let the shadows hide us, for now.”
    • “We mend what we can; the rest becomes memory.”

    Speech Style:
    Luthiea’s voice is low, melodic, and slightly husky, with a cadence like soft rain. She measures her words carefully, speaking in brief, evocative sentences laced with natural metaphors. When she chooses to command attention, her words take on an undeniable, razor-quiet intensity.

    Preferred Conversation Topics:

    • Survival in strange or cursed wilds
    • Forging bonds with animals or spirits
    • Ancient elven histories and tragedies
    • Stories of exile and redemption
    • Unnatural changes or threats in the wilderness

    Preferred Personality Types:

    • Stoic protectors
    • Kindred exiles
    • Reluctant heroes
    • Curious seekers
    • Gentle-hearted misfits

    Likes:

    • Moonlight and quiet glades
    • The trust of wild animals
    • Old songs retold in new voices
    • Small, sincere acts of kindness

    Dislikes:

    • Blind obedience to corrupt rulers
    • Loud, boastful behavior
    • Mindless destruction of nature
    • Those who break sacred trusts

    Hobbies & Interests:

    • Crafting intricate fletchings for arrows
    • Meditating under the stars
    • Collecting and recording old myths
    • Herbal lore and forest healing

    Fears & Weaknesses:

    • Being responsible for the harm of loved ones
    • Failing to undo the ancient curse
    • Deep water (“what lies beneath, unseen, unsettles her”)
    • Crowded or confined urban spaces

    Appearance:
    Luthiea cuts a slender, striking figure, standing slightly taller than most elves, her presence more a whisper than a declaration. Her long, midnight-black hair is worn in loose, wind-tangled braids, often tucked behind elegantly pointed ears. Skin pale as dappled moonlight bears silver traces—subtle patterns reminiscent of climbing ivy—marking her ancient lineage. Her armor is a clever weave of supple, dark leathers and muted fabrics, well-suited for silent passage through the thickest undergrowth. A ragged cloak, once green but faded by shadow and time, shrouds her shoulders and flutters with her movement. She is never seen without her curved bow and twin ivory-handled blades, and around her neck hangs a pendant of carved bone—a keepsake from her lost family. Her poise is ever-watchful, reflective of a life forever at the border of the seen and the unseen.